My role in the project included every area of UI and UX, from creating new assets, and conducting interviews, to designing the overall structure to present information between different areas of interaction.
To effectively manage the project timetable, we set intra-sprint deadlines and regular check-ins for each feature, this kept us on track and promoted responsibility across all involved teams; design, product, and development.
There were occasions when the ideal solution couldn't be developed right away, due to the complex nature of the PFF.
In these cases we devised a two pronged strategy. We would develop an MVP that could be immediately developed and released in the short term. In the meantime we would design and schedule updates in future sprints to incorporate features that may need longer to develop correctly and take through QA.